Hi everyone, hope you’re doing well.
I’m running into an issue where some graphviz diagrams start behaving oddly once I include nodes that reference heavier media or external resources. Layouts sometimes take longer to render, edges overlap unexpectedly, or the output changes slightly between renders even when the graph definition stays the same.
It reminded me of a conversation I saw about handling large media assets and temporary files during processing, similar to cases discussed around video editor apk files causing extra load. That made me wonder if resource handling or caching could indirectly affect how graphviz processes or renders complex graphs.
So my question is — when graphviz layouts become inconsistent or slow with more complex node content, do you usually look at memory limits, rendering engines, or input preprocessing first? Any tips for isolating whether it’s the graph structure itself or external resource handling causing the issue?
Thanks in advance for any guidance!